Crytek Adds Support for Oculus Rift with Latest CryEngine 3.8.1
Image courtesy of: Crytek
Crytek, the German-based video game development company known for delivering highly advanced real-time graphics in its popular game titles like Crysis, and Far Cry has announced the release of its latest version of its CryEngine technology, which will now feature full support for the Oculus Rift virtual reality headset.
According to Crytek’s release notes, the latest CryEngine 3.8.1 is the firm’s biggest release to date and was a joint effort between the CryEngine development team, and the in-house VR team behind the newly announced virtual reality game Robinson: The Journey, shown at E3 this year.
“Since showcasing our own work with VR, we’ve seen an overwhelming response from developers who want to use CRYENGINE for their virtual reality projects as well,” said CryENGINE Creative Director Frank Vitz. “Our experience in stereoscopic 3D, combined with the engine’s rendering power and ability to deliver high resolution images at a high frame rate, means CRYENGINE offers a degree of visual fidelity that many people feel is foundational to a compelling VR experience.”
Additional features to CryEngine 3.8.1 includes OpenGL support, voxel-based volumetric fog, 8-weight GPU vertex skinning, and a wide range of other improvements.
For more details on the latest CryEngine 3.8.1 release check out the official website.