Oculus Introduces New PC and Mobile Hardware Reports for Developers
Image courtesy of: Oculus
Oculus wants to make it easier for developers to make informative, data-driven decisions on the content they create for the platform without having to rely on third-party software and other data insight providers. So, to help its developers, Oculus has just introduced new PC and Mobile Hardware Reports for both the Oculus Rift and Gear VR.
The new hardware reports will provide developers with a detailed look into aggregated and anonymized statistics on active, Oculus platform-level usage, and is updated daily to offer a rolling 28-day platform snapshot. For the Rift, the PC report will feature CPU, GPU, and OS breakdowns among a number of other key data points, while the Mobile report will provide details on the distribution of phone model types for Gear VR, chipset and OS version.
“In showcasing metrics for platform distribution of system hardware and software types, we hope that you will better understand which system hardware and software types are important for your app to target and test against,” said the company in a company blog post.
In addition to the hardware and software statistics, Oculus will also provide a heatmap that highlights the play area space that people use with the Oculus Rift and Touch motion controllers according to data sourced from the Guardian System, along with the input source that Gear VR users have access to.
Both reports can be accessed directly from the Developer Center under the ‘Discover’ tab, and can be viewed by anyone, even those without a developer ID. The PC report can be found here and the Mobile report is available here.