Meta to Reverse Facebook Account Requirement for Oculus Headsets
Image courtesy of: ovrn
During Connect 2021, Meta (formerly Facebook) CEO Mark Zuckerberg made headlines when he announced that his company is changing its name to ‘Meta’ as part of a rebranding effort. But, another big piece of news revealed is that the company plans to drop its controversial Facebook account requirement for logging into its headsets starting next year.
Zuckerberg appeared to acknowledge that last year’s initial company decision to require all users to sign into their headsets with a Facebook account was highly unpopular among both existing and potential new customers.
“As we’ve focused more on work, and frankly as we’ve heard your feedback more broadly, we’re working on making it so you can log into Quest with an account other than your personal Facebook account,” said Zuckerberg during his keynote. “We’re starting to test support for Work Accounts soon, and we’re working on making a broader shift here within the next year. I know this is a big deal for a lot of people. Not everyone wants their social media profile linked to all these other experiences, and I get that, especially as the metaverse expands.”
In a Facebook post, VP of VR/AR Andrew Bosworth (and soon-to-be CTO) also shared the same view and reaffirmed the company’s commitment to reversing the imposed requirement based on feedback from the VR community.
“As we’ve focused more on work, and as we’ve heard feedback from the VR community more broadly, we’re working on new ways to log into Quest that won’t require a Facebook account, landing sometime next year. This is one of our highest priority areas of work internally.”
So far, there are no specific details yet on what alternative login options will be made available for users, so in the meantime, we will have to wait and see until the company’s plan begins to roll out within the next year.