Facebook offering Cash Bounty to Find Bugs in the Oculus Rift
Image courtesy of: Oculus
In what is likely a feature of the average gamers’ fantasy, Facebook has recently announced a bounty program as part of the vetting process for its recent acquisition of Oculus VR. Facebook is offering a minimum payout of $500 dollars for those capable of finding bugs in the Oculus Rift software, while also noting that there are no caps on maximum payouts.
According to both companies, Facebook and Oculus VR, compensation for notification of bugs will be paid out according to the severity of the glitch found and the ingenuity in the fixes proposed. Moreover, Facebook is no stranger to hiring outside contractors to do the dirty work of fixing glitches — in 2013 alone, the company paid out $1.5 million dollars in bounties to developers. With Facebook’s $2 billion investment already in Oculus, it appears the social media giant is taking the rollout of this potential future of virtual reality in every home very seriously, fiscally and otherwise. Good news for those like ourselves, who are savoring the possibilities and future that Oculus Rift promises to provide.
The practice of crowdsourcing solutions to technical glitches, or even hardware problems, is becoming much more commonplace in the tech industry. For interested developers, the experience of testing Oculus Rift headsets just went from fun to financially profitable, very quickly. For Facebook though, Oculus presents a set of unique challenges as the company’s first foray into hardware, as it deals with potential security flaws that could be exploited by hackers.
Neal Poole, security engineer at Facebook tells The Verge that most of the bugs currently being addressed are in the messaging system between Oculus developers, and the Oculus website itself. Poole goes on to say, “Potentially in the future, if people were to go explore and find issues in the SDK or the hardware, that is definitely of interest to us.”
While the Oculus Development Kit 2 (DK2) is currently available to purchase for developers, no specific details on the release of the consumer version of the Oculus Rift has been announced. We will be sure to keep you up to date as the story develops.