Oculus Rift - Page 11 of 27
Oculus Announces Major Price Drop for Rift and Touch
March 1, 2017 | FRΛNK R.During the 2017 Game Developers Conference (GDC), Oculus announced a significant price cut for both the Oculus Rift headset and Touch motion controllers in an effort to make high-end VR more affordable and help push it into the mainstream.
Starting … Read More
Oculus Reveals 6 New VR Games for Rift and Gear VR at GDC 2017
February 28, 2017 | FRΛNK R.At this year’s Game Developers Conference (GDC), Oculus offered a glimpse at some of the exciting new titles coming to the Rift and Gear VR in 2017.
This brand-new lineup of VR games includes titles across various genres such as … Read More
Oculus Releases 1.12 Update to Improve Tracking Quality
February 27, 2017 | FRΛNK R.Oculus has officially started to roll out its much-anticipated 1.12 update, which promises to fix many of the tracking issues reported by Rift owners since the 1.11 update was released earlier this month.
The release of the new 1.12 update … Read More
Google’s Tilt Brush Officially Comes to the Oculus Rift
February 21, 2017 | FRΛNK R.Google’s popular virtual reality painting app, Tilt Brush, has officially made its way to the Oculus Rift. This highly-acclaimed application was previously exclusive to only the HTC Vive, but now is available to all Rift owners on the Oculus Store … Read More
Oculus Addresses Persistent Room-Scale Tracking Issues, Promises Fix
February 15, 2017 | FRΛNK R.Earlier this month, Oculus released its 1.11 update in an effort to improve the platform’s ‘experimental’ room-scale tracking performance with multi-sensor setups. However, following the update, some users are now experiencing more problems with tracking, as reported by Road to VR.
Oculus Rift 1.11 Update Improves Roomscale and Multi-Sensor Support
February 4, 2017 | FRΛNK R.Oculus has released its latest 1.11 update for the Rift headset and Touch motion controllers, which promises to improve the ‘experimental’ roomscale and 360º support with multi-sensor setups and brings fixes for the guardian boundary system.
Oculus released their Touch motion … Read More
Oculus Reveals Details to SUPERHOT VR ‘Forever’ Update
January 24, 2017 | FRΛNK R.Yesterday, Oculus teased fans of the highly-acclaimed, Touch-supported first-person shooter SUPERHOT VR with a tweet about an upcoming update for the game. Now, the Oculus team has revealed more details today regarding what new modes and challenges are expected to … Read More
CyberPowerPC’s Oculus Ready AMD PC Costs $499 When Bundled with Rift
January 10, 2017 | FRΛNK R.If you’ve been holding off for the right time to find a relatively low-cost PC rig that is capable of handling a high-end VR experience, then your wait is over. CyberPowerPC has officially launched a powerful, yet affordable Oculus Ready … Read More
Oculus Partners with BBC Earth to Bring the Natural World to VR
January 7, 2017 | FRΛNK R.Oculus and BBC Earth, the world’s leading natural history producer, have announced a joint partnership that will bring three new exciting virtual reality experiences to the Oculus Rift and Gear VR starting in January and will be available to download for … Read More
Audeze and JBL Unveil Premium VR Headphones for Oculus Rift
January 5, 2017 | FRΛNK R.The role of audio is crucial for creating a truly immersive and persuasive VR experience, and companies are finally starting to understand its value. Announced at CES 2017, two new headphone solutions were unveiled promising to deliver a superior VR … Read More